Les Ultras
Elf Wardancer - Lenita Gentil
Imperial
Noble - Lorenzo Chiorboli D'este
Warrior Priest - Yllness de Medici
Witch Hunter - Armond Albek
Wizard - Arcan the Wise
Elf Wardancer: Lenita Gentil
In the
mystical realm of the elven forests, where the ancient trees whisper secrets to
the wind, Lenita Gentil was born to a lineage of skilled war dancers. Her name,
Lenita, means "tender" or "gentle" in the elven tongue, but
her prowess on the battlefield is anything but gentle.
Lenita's
early life was marked by the rhythmic beat of drums and the fluid movements of
the war dance. She was trained by her mother, a renowned war dancer, in the
ancient traditions of the elven dance. Lenita's natural talent and dedication
quickly made her a prodigy among her people.
As Lenita
grew older, she became increasingly skilled in the war dance, mastering the
intricate steps and movements that weave together magic, martial arts, and
performance. Her dance is a mesmerizing blend of elegance and ferocity, capable
of entrancing her enemies and inspiring her allies.
Lenita is a
free spirit, with a deep connection to the natural world and the rhythms of the
forest. She is driven by a desire to protect her people and the land she loves,
and she will dance her way into battle to defend them. Lenita's gentle nature
belies her fierce determination and skill in combat where she is a master with
her twin swords of Orion.
Her war
dance is a unique blend of martial arts, magic, and performance. She can use
her dance to mesmerize her enemies, increase her speed and agility, and channel
the power of the forest and is a skilled archer, able to wield her bow with
precision and deadly accuracy.
Lenita's
deep connection to the natural world grants her a heightened sense of awareness
and intuition, allowing her to sense changes in her surroundings and anticipate
her enemies' movements.
Lenita's
connection to the forest was tested when a dark force threatened to desecrate
the sacred lands. She danced her way through the treacherous terrain, using her
war dance to awaken the ancient magic of the forest and drive back the
darkness.
Lenita
participated in the Tournament of the Moon, a prestigious competition of
martial arts and magic. She dazzled the judges with her war dance, showcasing
her skill and artist.
Imperial Noble: Lorenzo Chiorboli D’este
In the
grand city of Ferrara, where the Po River flows gently through the landscape,
Lorenzo Chiorboli D'Este was born into a life of luxury and refinement. As a
member of the esteemed D'Este family, Lorenzo's destiny was intertwined with
the fate of the imperial court.
Lorenzo's
early life was marked by the finest education and training, honing his skills
in diplomacy, politics, and the arts. He was taught by the best tutors and
mentors, who instilled in him the values of elegance, sophistication, and
leadership.
As Lorenzo
grew older, he became increasingly involved in the intrigues of the imperial
court. He formed alliances, forged friendships, and navigated the complex web
of court politics. His charm, charisma, and family connections made him a
beloved figure in the court.
Lorenzo is
a patron of the arts, and his love for music, literature, and art is unmatched.
He often hosts lavish parties and gatherings, showcasing the finest talents of
the empire. His artistic pursuits bring him joy and provide a respite from the
pressures of court life.
Lorenzo is
a charismatic and charming nobleman, able to effortlessly win people over to
his side. He is driven by a desire to protect his family's legacy and
reputation, and he will stop at nothing to ensure their prosperity. Lorenzo's
love for the arts and his passion for beauty guide his decisions and actions.
However, as
a Fourth son Lorenzo suffers the fate of all fourth sons and must give way to
the inheritance line in which the first son, inherits the title and all wealth,
the second is assigned to knightly orders and the third to powerful Imperial
Institutions. All females are married off into titled families to maintain the
standing of the Noble House. All other sons must fend for themselves, and
Lorenzo chose the life of an adventurer, living to excess of his requirements
while he seeks fame and fortune. He eats fine food, drinks fine wines and lives
life to excess, but maintains a generous heart and considers the welfare of
others around him.
Lorenzo's
experience in the imperial court has honed his skills in diplomacy and
negotiation. He can navigate complex webs of alliances and rivalries with ease.
Lorenzo's
love for the arts grants him a unique perspective, allowing him to appreciate
the beauty and craftsmanship of art, music, and literature. Lorrenzo is a sword
master and his speed and finesse with a rapier is a blessing to the world.
Lorenzo's
family connections and reputation grant him significant influence within the
imperial court. He can call upon favours, secure alliances, and manipulate
events to his advantage.
Lorenzo
hosted a grand masquerade ball, which was attended by the cream of imperial
society. The evening was filled with music, dance, and intrigue, and Lorenzo's
charm and charisma shone brightly.
He
commissioned a renowned artist to create a masterpiece in honour of his family.
The artwork became a symbol of his love for beauty and his commitment to the
arts.
Warrior Priest: Yllness de Medici
In the city
of Asharia, where the sun dips into the horizon and paints the sky with hues of
crimson and gold, Yllness de Medici was born into a life of devotion and
service. As a member of the esteemed de Medici family, Yllness was destined for
greatness, but he chose a different path – one of spirituality and combat.
Yllness's
early life was marked by her deep devotion to the gods and his desire to serve
a higher purpose. He was trained in the ways of the warrior priest, mastering
the art of combat and the intricacies of divine magic. Yllness's faith is
unwavering, and she believes that his connection to the divine grants him the
power to heal and protect.
As Yllness
grew older, he became increasingly devoted to his temple and the gods he
serves. He spent countless hours in prayer and contemplation, seeking guidance
and wisdom from the divine. Yllness's connection to the temple grants him
access to ancient knowledge and powerful magic.
Yllness is
a devout and compassionate warrior priest, driven by his faith and his desire
to serve others. He is fiercely dedicated to his temple and his gods, and he
will stop at nothing to defend them. Yllness's unwavering faith grants him
strength and courage in the face of adversity.
His
connection to the divine grants him access to powerful magic, allowing him to
heal wounds, protect his allies, and smite his enemies.
Yllness is
a skilled warrior, trained in the art of combat and the use of sacred arms.
His
connection to the temple grants him access to ancient knowledge and forbidden
secrets, allowing him to uncover hidden truths and decipher ancient texts.
Yllness's
temple was desecrated by a group of dark cultists, seeking to exploit the
sacred artefacts and knowledge contained within. He fought bravely to defend
his temple and restore the desecrated grounds.
He received
a prophecy from the gods, foretelling a great calamity that would threaten the
land. He believes that he has been chosen to play a key role in preventing the
disaster and saving the world.
Witchhunter: Armond Albek
In the
shadowy world of witch hunting, where the stakes are high and the danger is
real, Armond Albek was born into a legacy of fanaticism and fervour. As a
member of a long line of Witch Hunters, Armond was trained from a young age in
the art of detection, interrogation, and execution.
Armond's
early life was marked by the grim realities of witch hunting. He witnessed the
brutal execution of his own sister, accused of witchcraft, and this event
shaped his worldview and fuelled his crusade against the forces of darkness.
Armond's conviction is unwavering, and he believes that the ends justify the
means in the pursuit of eradicating witchcraft.
As Armond
grew older, he became increasingly skilled in the art of witch hunting. He
developed a keen eye for detection, able to spot the subtlest signs of magical
activity or demonic influence. Armond's methods are brutal and efficient, and
he will stop at nothing to root out the perceived evil that threatens the
world.
Armond is a
complex and troubled individual, driven by a mix of conviction, anger, and
grief. His past experiences have left emotional scars, and his single-minded
focus on witch hunting often puts him at odds with those who do not share his
views. Armond's motivations are multifaceted, and his actions are guided by a
desire to protect the innocent and punish the guilty.
Armond's
years of experience have honed his ability to detect the signs of witchcraft,
from subtle magical auras to overt demonic manifestations.
He is
skilled in the art of interrogation, able to extract information from even the
most recalcitrant subjects.
Armond is a
skilled fighter, trained in the use of various weapons and tactics to take down
his enemies.
Armond's
sister was accused of witchcraft and executed in a brutal public spectacle.
This event shaped his worldview and fuelled his crusade against witchcraft.
Armond
uncovered a hidden cult of witches, operating in secret and corrupting the
innocent. He dedicated himself to rooting out the cult and bringing its members
to justice.
In the
mystical realm of Verneville, where magic and knowledge converge, Arcan the
Wise was born into a world of wonder and discovery. As a member of the esteemed
Council of Wizards, Arcan has spent centuries mastering the arcane arts,
delving deep into the mysteries of magic, and uncovering secrets hidden for
millennia.
Arcan's
early life was marked by an insatiable curiosity and a thirst for knowledge. He
spent years studying the ancient tomes, practicing intricate spells, and
experimenting with the fundamental forces of magic. Arcan's dedication to his
craft earned him recognition among his peers, and he quickly rose through the
ranks of the wizarding community.
As Arcan
grew older, he became increasingly obsessed with unlocking the secrets of the
universe. He travelled to distant lands, seeking out forgotten lore, and
engaging in debates with fellow wizards. Arcan's quest for knowledge has taken
him to the farthest reaches of the realm, and he has uncovered many secrets
that were thought lost forever.
Arcan is a
wise and enigmatic figure, driven by a passion for knowledge and a desire to
understand the mysteries of the universe. He is fiercely independent and
non-conformist, often challenging the traditional views of the wizarding
community. Arcan's motivations are complex, and his actions are guided by a
deep sense of responsibility to the world and its inhabitants.
His mastery
of magic is unparalleled, and he has spent centuries honing his skills in
spellcasting, divination, and enchantment.
Arcan has
access to a vast repository of ancient knowledge, accumulated over centuries of
study and research. He possesses a collection of powerful arcane artefacts,
each imbued with unique properties and abilities.
Arcan
discovered a long-lost tome containing forbidden knowledge and powerful spells.
He spent years deciphering the secrets contained within, unlocking new levels
of magical understanding.
He was appointed to the Council of Wizards, a prestigious group of wizards who govern the wizarding community. He has played a key role in shaping the council's policies and decisions.